---
title: "Vectors in Three Dimensions"
description: "Extend position, addition and scalar multiples to space, with distance and the standard unit vectors. Later topics in this sequence use this notation."
canonical: https://lightmysky.com/learn/mathematics/vectors-in-three-dimensions-mt_o97GclnNC-
source: https://lightmysky.com/learn/mathematics/vectors-in-three-dimensions-mt_o97GclnNC-.md
retrieved: 2026-11-12
---

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# Vectors in Three Dimensions

Extend position, addition and scalar multiples to space, with distance and the standard unit vectors. Later topics in this sequence use this notation.

Subject: Mathematics · Area: Geometry · Ages 19 to 20
Page: https://lightmysky.com/learn/mathematics/vectors-in-three-dimensions-mt_o97GclnNC-

## Ready when they can

- Write a vector in component form and find its magnitude in space
- Find the distance between two points and the midpoint of the segment
- Express a vector as a combination of i, j and k
- Normalize a non-zero vector by dividing each component by its magnitude
- Subtract the coordinates of two points to form the vector between them

## Lesson: Finding your way in three dimensions

In the plane a vector had two components, (a, b). In space it has three, written <a, b, c>. Find its magnitude by squaring each component, adding, and taking the square root.

**Example.** For example, <4, 4, 7> has magnitude, or length, equal to the square root of 16 + 16 + 49, which is 9.

The distance between two points is the magnitude of their difference. For A(-2, 1, 4) and B(1, 5, 4), the difference is <3, 4, 0>, so the distance is 5.

**Example.** A midpoint averages matching coordinates. For R(-3, 2, 6) and S(5, 8, 0), the y-coordinate is (2 + 8) divided by 2, which is 5.

To find a unit vector in the same direction, divide every component by the magnitude. The vector <5, 12, 0> has magnitude 13, so its unit vector is <5/13, 12/13, 0>.

To point the other way, first normalize the vector, then change every sign. The vector <1, 2, 2> has magnitude 3, so its opposite unit vector is <-1/3, -2/3, -2/3>.

The standard unit vectors i, j and k are axis helpers pointing 1 unit along x, y and z in turn. Each component multiplies its helper, so <4, -3, 2> is 4i - 3j + 2k.

**Recap.** Three components per vector, distance from differences, midpoints from averages, and i, j, k as shorthand.

*The lesson and quiz items were written for this dataset by its content-upgrade pipeline. The lesson examples, the unit vector section and quiz item q2 were later revised.*

## Practice

18 questions on this page, each with its working shown.

## Needs first

- [Pythagoras and Trigonometry in Three Dimensions](https://lightmysky.com/learn/mathematics/pythagoras-and-trigonometry-in-three-dimensions-mt_7yKxYqQHB2)
- [Vectors: Notation, Addition and Scalar Multiples](https://lightmysky.com/learn/mathematics/vectors-notation-addition-and-scalar-multiples-mt_NkqmrL7pLe)

## Opens up

- [Lines and Planes in Space](https://lightmysky.com/learn/mathematics/lines-and-planes-in-space-mt_kIX5ak1GRv)
- [The Dot Product: Angles and Projections](https://lightmysky.com/learn/mathematics/the-dot-product-angles-and-projections-mt_yFBcyE4sFw)
