Which direction does the lesson's hardness reduction use?
In the lesson's chosen-plaintext game, what access does the adversary receive?
Security in the stated game requires every polynomial-time adversary to have negligible advantage as the security parameter grows.
Circle one: True False
A valid reduction converts any efficient, non-negligible game attack into an efficient solver that contradicts the hardness assumption. What follows?
A reduction simulates an adversary's game. What must it justify about the simulation?
An implementation leaks its key through execution timing. Its scheme proof does not model timing observations. Does this leak contradict the proved game claim?
At one security-parameter value, an adversary's success probability is 0.56. Using advantage = |success - 0.50|, what can this alone establish?
A wrapper uses a polynomial-time adversary but takes exponential time in the security parameter. The assumption forbids efficient solvers. What is missing?