Big prey pays 2 per minute and small prey pays 4 per minute. Which should the forager take?
- The big prey, since the richest item always wins
- Neither, since both rates are too low to bother
- The small prey, since its rate per minute is higher
What currency does optimal foraging maximize?
- The biggest single bite, whatever the time cost
- Energy gained per unit of time, counting travel and handling
- The number of prey caught, whatever their energy
When should a forager leave a patch?
- When the patch return drops to the habitat average including travel
- When the patch is fully empty, whatever the habitat offers
- After a fixed number of minutes, whatever the returns
Foragers avoid the richest patch, which sits in the open. Which missing cost best explains it?
- Predation risk, since feeding in the open can get them eaten
- Laziness, since foragers prefer to rest all day
- Poor eyesight, since foragers cannot see rich food
Why are patch stays shorter in a rich habitat?
- Predators force every forager to leave early
- The habitat average is high, so a patch drops below it sooner
- Rich habitats have no travel time at all
New prey A gives 30 energy for 15 minutes of handling. Prey B gives 16 for 4 minutes. Which should be taken?
- Prey A, since 30 beats 16 in total energy
- Prey B, since 4 per minute beats 2 per minute
- Both equally, since handling time does not matter
If foragers ignore the richest prey, the energy currency is useless and should be dropped.
Circle one: True False
A distant patch is twice as rich, but the trip is long. When is the trip worth it?
- Always, since richer patches are always worth any trip
- Never, since travel time always ruins every patch
- Only if the patch surplus beats the travel bill