Each integration constant needs its own starting value.
Circle one: True False
You integrate an acceleration function once. What do you get?
- Position, with both constants already fixed
- Velocity plus one unknown constant
- Force plus two unknown constants
Acceleration stays constant at value a. After two integrals, the position is what?
- Starting position plus starting velocity times t plus a times t squared
- Starting velocity plus starting position times t plus half a times t squared
- Starting position plus starting velocity times t plus half a times t squared
What does the area under the acceleration curve between two times tell you?
- The distance travelled over that stretch of time
- The starting position of the trip
- The change in velocity over that stretch
You know a(t) but never wrote down the starting velocity. What happens?
- You get a family of possible velocities
- You still get one exact velocity, just as before
- You get the position function directly
A sled coasts with velocity v(t) = 4.0 - t squared/4 meters per second. The math gives negative velocity after 4 seconds. What does that mean?
- The sled stays stopped at that spot for good
- The sled slides back toward where it started
- The slowing force suddenly turns positive
A particle starts from rest at the origin while its acceleration falls with time. What fixes the two constants?
- The acceleration function fixes both by itself
- Zero starting position fixes the first, and zero starting velocity fixes the second
- Zero starting velocity fixes the first, and zero starting position fixes the second
A trolley moves with v(t) = 9 - t squared meters per second from the origin. It stops after 3 seconds, 18 meters along. A student says the model proves the trolley rests there forever. What is the mistake?
- Past 3 seconds the equations give negative velocity
- The stopping distance should have come out as zero meters
- The velocity function never quite reaches zero in this model