Each integration constant needs its own starting value.
Circle one: True False
You integrate an acceleration function once. What do you get?
- Position with no constant left
- Velocity plus one unknown constant
- Force plus two unknown constants
Acceleration stays constant at value a. After two integrals, the position is what?
- Starting velocity plus a times t
- Starting position plus a times t
- Starting position plus starting velocity times t plus half a times t squared
What does the area under the acceleration curve between two times tell you?
- The acceleration at one instant
- The starting position of the trip
- The change in velocity over that stretch
You know a(t) but never wrote down the starting velocity. What happens?
- You get a family of possible velocities
- You get one exact velocity anyway
- You get the position function directly
In the motorboat example, the math gives negative velocity after 6.3 seconds. What does that mean?
- The boat stays stopped at the dock forever
- The boat drifts back toward where it started
- The slowing force suddenly turns positive
A particle starts from rest at the origin while its acceleration falls with time. What fixes the two constants?
- The acceleration function fixes both by itself
- Zero starting velocity fixes both at once
- Zero starting velocity fixes the first, and zero starting position fixes the second
A student says the motorboat math proves the boat rests at 21.1 meters forever. What is the mistake?
- The equations keep running past 6.3 seconds and give negative velocity
- The stopping distance should have been zero meters
- The velocity function can never actually reach zero