Conformal Maps and Mobius Transformations · seed 1 · A4, ink-friendly. The answer key prints on its own page for grown-ups.

Keep angles and bend regions

Mathematics · Complex Analysis · ages 21-22
Name ______________________   Date ____________
  1. The tripling map sends one plus i to three plus three i. What is the real part of the image?

    Answer: ______________

  2. Why is the exponential map conformal at every point?

    • It is a polynomial
    • Its derivative e to the z never vanishes
    • It maps lines to lines
    • It is a bounded function
  3. Why is the exponential map conformal at every point?

    • It is a polynomial
    • Its derivative e to the z never vanishes
    • It maps every line to a line
  4. A Mobius map is fixed once you know where three distinct points go.

    Circle one:   True   False

  5. The map w equal (z minus one) divided by (z plus one) sends one to zero. What is w at z equal to three?

    Answer: ______________

  6. Which Mobius map sends the upper half plane onto the unit disc with i going to 0?

    • z plus i over z minus i
    • z over z plus one
    • z minus i over z plus i
  7. Where does angle preservation fail for the squaring map w equal z squared?

    • At 0, where the derivative vanishes
    • Nowhere: squaring is conformal everywhere
    • At infinity only
    • At every point of the plane
  8. If the derivative at a point is nonzero, the map preserves angles between curves through that point. True or false?

    Circle one:   True   False

  9. A Mobius map carries the real line somewhere. What can its image be?

    • Circles and lines go to circles and lines
    • All shapes become straight lines
    • Angles double at every point
  10. How do conformal maps help solve boundary value problems?

    • They straighten every boundary into a line
    • They remove all singularities automatically
    • They make every solution constant on the boundary
    • Map an awkward domain to a nice one, solve there, pull the solution back
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Answer key

For grown-ups. Fold this page away before handing over the rest.

Keep angles and bend regions W1-mt_WtHCbAT4GI-s1

  1. 3 · Three times one plus i is three plus three i, whose real part is three.
  2. Its derivative e to the z never vanishes · Nonzero derivative everywhere means angle preservation everywhere.
  3. Its derivative e to the z never vanishes · A nowhere zero derivative means angle keeping at every point.
  4. True · Three complex freedoms need three point images to fix.
  5. 0.5 · (Three minus one) divided by (three plus one) is two divided by four, which is 0.5.
  6. z minus i over z plus i · It kills i, rounds the real line onto the unit circle, and keeps upstairs inside.
  7. At 0, where the derivative vanishes · The derivative 2z is zero at the origin, where angles double instead of surviving.
  8. True · True. Locally the map is rotation plus scaling, both angle preserving.
  9. Circles and lines go to circles and lines · That circle to circle habit is what makes boundary transfer possible.
  10. Map an awkward domain to a nice one, solve there, pull the solution back · Conformality preserves harmonicity, so solutions transfer between domains.
Worksheet · LightMySky