Why does learning work even though the reward is not differentiable?
- The reward is smoothed until it differentiates
- You differentiate action log probabilities and weight by measured return
- The gradient skips the policy and tunes the reward
What does the policy output in this lesson?
- A distribution over actions set by parameters
- A fixed table of rewards
- A copy of the training data
Which part holds the policy, and which holds the value estimate?
- The critic holds the policy and the actor holds values
- One network holds neither and both are discarded
- The actor holds the policy and the critic holds values
What does subtracting a baseline change about the gradient estimate?
- Its average direction, which makes learning faster
- Its spread, while the average direction stays fixed
- Its sign on every single step
An action earned a high return. How do its parameters change?
- Toward repeating that action in similar states
- Away from that action in similar states
- Toward repeating every action equally
Why are both actor and critic kept instead of training the actor alone?
- The critic supplies fresh experience while the actor steadies values
- Two networks always beat one on any task
- The actor supplies fresh experience while the critic steadies its updates
A proposed baseline trick shifts the average update direction. It is still just a baseline.
Circle one: True False
A teammate says a baseline speeds learning by fixing the average gradient direction. What is wrong?
- Baselines leave the average direction alone and only shrink its spread
- Baselines must be fixed constants to have any effect
- Baselines remove the need for any reward signal