An opponent is controlled by the game's AI, not another player. What chooses its actions?
A monster has a written rule: chase when the player is in sight; otherwise, patrol. It does not learn from examples. What controls its actions?
A chess program can compare possible moves without learning from its opponent during that game.
Circle one: True False
Mia sees a guard switch from patrol to chase. Which explanation shows why this change alone does not prove learning?
A racing game follows the rule 'after four wins, choose a harder track.' What does this rule adjust?
Every learning game AI must learn from the current player during every game.
Circle one: True False
Sam sees new puzzle layouts and says, 'The game must be learning during play.' Which reply is supported?
An AI predicts Ravi will turn left because he often did before. Does it know his next turn for certain?