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Speed & Distance-Time Graphs

Calculate average speed using the equation speed = distance ÷ time, represent journeys on distance-time graphs, and interpret gradient as speed and flat sections as stationary periods

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What a learner can do afterwards

  • Uses speed = distance ÷ time to calculate average speed with correct units (m/s, km/h)
  • Draws a distance-time graph for a given journey with correct axes and labels
  • Reads a distance-time graph to determine speed, stopping points, and direction of travel
  • Identifies which section of a distance-time graph represents the fastest speed

1 · Read

Speed tells you how fast something is moving. You work it out with a simple rule: speed = distance ÷ time. If a cyclist travels 20 kilometres in 4 hours, their average speed is 20 ÷ 4 = 5 kilometres per hour (km/h).

Hour 110Hour 28Hour 30Hour 46
In hour 3 the distance covered is 0. That is the lunch stop: time is passing but the rider is not moving.

You already know how to read a distance-time graph. Now look closer at the slope, or gradient, of the line. A steep line means the distance is changing fast, so the speed is high. A gentle line means a slower speed. A flat, level line means the distance is not changing at all, so the object is stationary.

Try it together

Mia's distance-time graph shows her walking 6 km in the first 2 hours, then a flat line for 1 hour while she eats lunch, then 4 km more in the next 2 hours. Her fastest section is the first 2 hours, because the line is steepest there. Her overall average speed uses the whole trip: total distance ÷ total time = 10 km ÷ 5 hours = 2 km/h.

Good to know

Flat does not mean slow, it means stopped. Compare the steepness of different sections to find out which part of a journey was fastest.

Gradient shows speed: steeper means faster, flat means stopped, and average speed always comes from total distance ÷ total time.

More to read

2.3 Time, Velocity, and Speed

Speed tells you how fast something moves. You find it by dividing distance by time. If a car travels 100 km in 2 hours its average speed is 50 km/h. A distance-time graph shows the journey as a line. The steeper the line the faster the speed. A flat line means the object stopped. You can read the graph to find speed at any section or see when the object changed direction.

3 Ways to Calculate Distance

When you know speed and time you can find distance. The formula is distance = speed x time. If you cycle at 15 km/h for 3 hours you cover 45 km. Distance-time graphs make this visual. The area under a speed-time graph gives distance too. For a journey with different speeds you add up each section distance. Always check your units match.

Solving equations & inequalities: FAQ

Linear equations help model real trips. If you know average speed and time you can calculate distance. The equation distance = speed x time works for constant speed. For changing speeds you break the trip into parts. Graphs show the relationship between distance and time. A straight line means steady speed. A curve means acceleration or deceleration.

Explore more

2 · Watch

En anglais

Take it off screen

Print a worksheetA4 with an answer key page for grown-ups. No screen, no internet.

Where it sits

Where this leads

Jobs that lean on this skill. Follow one to see everything it is built on.

Then practise

17 questions wait behind this lesson, each with its answer explained. Every answer feeds the sky: stars light as they are learned, and dim when it is time to come back.

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Speed & Distance-Time Graphs · Science, ages 11 to 12 · LightMySky