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Graphic Designer

You plan a design to solve a problem, line up shapes neatly, and build it on a computer. Maths, art, and computing all meet in the work you make.

Designing & MakingGeometryRatio & ProportionComputing FundamentalsVisual Art

The 24 headline skills a graphic designer is built on. Tap a + node to open the 138 building blocks underneath, or tap any star to see how it connects.

What it leans on most

The subjects behind it

Designing & MakingDesign & Technology

You start from a brief and design something that does its job well.

GeometryMathematics

Neat shapes and spacing are what make a layout look good.

Visual ArtArts & Music

Colour and technique give your designs their feel.

Computing FundamentalsComputing

You build your designs using digital tools.

Ratio & ProportionMathematics

You scale logos and layouts up and down so they still look right.

Graphic Designer: what to learn, and why · LightMySky