Hands-On Problem Solving
Select and use familiar tools (concrete objects, fingers, ten frames) to help solve a mathematical problem
What a learner can do afterwards
- Choose cubes, counters, or fingers to help solve an addition or subtraction problem
- Use a ten frame to organise objects for counting or comparing
- Explain why a particular tool (e.g. cubes rather than fingers) was chosen for a given problem
1 · Read
Sometimes a math problem is tricky. You can use a tool to help. Cubes, counters, fingers, and ten frames can help you think.
Mia has 4 stickers and gets 3 more. She lines up counters for each sticker. She counts them all: 7 stickers.
Pick the tool that fits your problem. Cubes are good for moving parts around. A ten frame helps you see groups of ten.
Tools like cubes, fingers, and ten frames help you solve math problems.
More to read
Ten Frame Addition
A ten frame is a box row that holds exactly ten. Fill seven slots and three empty slots stare back. Seven plus three fills it to ten. Full frames show ten at a glance.
Ten Frames
Ten frames flex for many sums. Six dots plus four dots fills one frame to ten. Nine dots plus five dots fills one frame with four spilling to a next frame. Spillover shows teens as ten and extras.
Number Bonds
Bonds split numbers into friendly parts. Eight needs two to reach ten, then the rest piles on. Break five into two and three to feed the eight. Ten first, leftovers after.
9.1 Use a Problem Solving Strategy
Pick the tool that fits the problem. Cubes suit big piles, fingers suit tiny sums, frames suit making ten. Thirteen shows best as a full frame plus three cubes. Match tool to task. Right tools halve the work.
Explore more
2 · Watch
به انگلیسیTake it off screen
Where it sits
Learn first
Nothing; this is a starting point.
Optional connections
This opens up
Where this leads
Jobs that lean on this skill. Follow one to see everything it is built on.
18 questions wait behind this lesson, each with its answer explained. Every answer feeds the sky: stars light as they are learned, and dim when it is time to come back.