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Electronics in a Product: Switch, Sensor, Output

Most electrical products are the same three parts: something that decides, something that senses, and something that happens. A switch is a person deciding, a sensor is the product deciding for itself.

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What a learner can do afterwards

  • Sort the parts of a simple product into input, control and output
  • Explain the difference between a switch and a sensor in what triggers them
  • Name two sensors and what each measures, such as light or temperature
  • Sketch a circuit for a stated behaviour, such as a light that comes on when it gets dark

1 · Read

Most gadgets share three parts: something senses, something decides, and something happens. Spot the three and you can read any product. In a simple radio the antenna catches waves from the air, the tuner picks the station, and the earpiece makes the sound you hear.

A switch means a person decides, like pressing a torch button. A sensor means the product decides for itself, like a garden lamp that notices dark.

Try it together

A night light that glows at dusk holds a light sensor, a tiny decider, and a lamp. Dark in, choice made, light out.

Good to know

To sketch a circuit, draw the three in a loop: sense at the start, decide in the middle, and the output at the end.

Sort each part into sense, decide or do, and the product stops feeling like magic.

2 · Watch

Take it off screen

Print a worksheetA4 with an answer key page for grown-ups. No screen, no internet.

Where it sits

Where this leads

Jobs that lean on this skill. Follow one to see everything it is built on.

Then practise

8 questions wait behind this lesson, each with its answer explained. Every answer feeds the sky: stars light as they are learned, and dim when it is time to come back.

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Electronics in a Product: Switch, Sensor, Output · Design & Technology, ages 11 to 13 · LightMySky