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Taking turns and sharing

Take turns and share materials during games and shared play. Follow an agreed turn order so each player has a chance to join in, and ask for help when waiting or sharing feels difficult.

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What a learner can do afterwards

  • Follow an agreed turn order in a game or group activity, using reminders when needed
  • Let others use shared materials during a shared task or playtime
  • Explain how taking turns gives each player a chance to join in

1 · Read

You know that taking turns means waiting, then having a go. Before a game, agree on whose turn comes next. Follow that order. After your turn, let the next player play.

Mia playsJay playsMia playsJay plays
Mia and Jay agreed to take turns. After Mia plays, Jay plays.
Try it together

Sharing means both people get to use shared materials. Ben and Zoe share 6 blocks equally. They give one to Ben, then one to Zoe. They keep going until none are left. Each gets 3 blocks. You can use this method with other numbers of blocks too.

Tap each block and count out loud.

A group can agree on an order too. Ben, Ana, Jo and you might play in that order. After you play, Ben starts the next round. Check the game's rules, since some games allow extra turns.

BenAnaJoYouBen

Taking turns gives each player a chance to play. You can feel upset while waiting and still follow the order. Ask an adult for help if you need it.

If two people need the same shared paint, agree on turns. Ask, 'Can I use it after you?' Wait instead of grabbing. For someone else's own toy, ask permission. They can say no. Sharing does not mean giving away your own things.

Follow the agreed turn order and let others use shared materials. Ask permission for personal toys, and ask for help when needed.

Three original readings written for this learning dataset.

More to read

One stamp, two turns

A class has one stamp shaped like a leaf. Ava and Ren both want to use it.

They agree that Ava will stamp her paper once, then pass it to Ren. Ren gets the next turn. They can keep swapping until both pictures are ready.

Before you use a shared tool, talk about when to pass it on. A clear plan helps you know when your turn will come.

A reminder can help

Dani wants another turn in a classroom game. Dani reaches for the dice before Sol has played.

The teacher says, 'Sol has a turn next.' Dani puts the dice beside Sol and waits.

Dani still wants to play. Waiting does not mean that feeling has gone away. The reminder helps Dani follow the order. You can ask an adult to help you remember whose turn comes next.

Ask before borrowing

The blocks in the classroom basket are for everyone to use. Pat takes some and leaves some for another child.

Pat also has a small toy brought from home. Another child asks, 'May I use your toy?' Pat can say yes or no.

Shared classroom materials and someone's own things are different. Asking to borrow a toy does not mean its owner must give it away. Ask an adult if you are not sure which things are shared.

2 · Watch

Take it off screen

Print a worksheetA4 with an answer key page for grown-ups. No screen, no internet.

Where it sits

Where this leads

Jobs that lean on this skill. Follow one to see everything it is built on.

Then practise

8 questions wait behind this lesson, each with its answer explained. Every answer feeds the sky: stars light as they are learned, and dim when it is time to come back.

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Taking turns and sharing · Personal & Social Development, ages 5 to 7 · LightMySky